🔗 Share this article The Long-Awaited Lesson on Modding: The Game's New Quest Rights a Wrong The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has launched a significant update. The Vallis Undermind highlights the creative flair that has come to define Warframe in more recent times. This expansion, made available this week, brings in a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. However, it also revisits core concepts, with a new mission geared at making sure this complicated, expansive 12-year-old MMO is accessible for new players. Introducing "The Teacher" Called “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's fundamental yet complex systems: the mod system. In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Content creators often produce extensive guides about optimized loadouts that use powerful mods in combination to create devastating effects. “Many players likely started their journey, seeing mods, not really understanding it,” noted a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’” Teamwork in Action “The Teacher” was created through a partnership between the core team, who provided the narrative sauce, and an external team, who crafted the gameplay, which will appear early in the game. In the quest, the player is asked to retrieve a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to handily demonstrate its power. Several developers were longtime players, but others had never played before, according to a lead designer. It was this outside perspective that was essential. “The first thing we did was basically sit behind them and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all. “Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said. Addressing a Real Need Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks. “Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers. “We had to change the weapon to be a burst-fire weapon, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' How can you teach this mechanic effectively?” Experienced players will instinctively look for that kind of weapon effect and understand how it works, but beginners require instruction to pay attention to these things. “This type of design work that we previously focused on just because our priorities lay elsewhere,” said a narrative lead. “However, this oversight meant that players weren't properly taught the modding system.” Months of Effort “There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.” The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters. “I love Teshin,” he said. “He embodies everything my younger self found awesome.” Streamlining the Beginning In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are many intricate mechanics that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front. With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.