🔗 Share this article The Division Makes Its Way to the Tabletop Gaming World as a Brutally Tactical TTRPG The gritty world of Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A collaboration has been formed to develop a TTRPG that explores the franchise’s post-pandemic setting. This initiative was revealed, with a funding drive scheduled to launch in April of 2026. "This endeavor aims to deliver the franchise’s distinctive tension, tactical intensity, and memorable setting to the table, offering fans a new way to engage with The Division through deep narrative and mission-based gameplay," reads an announcement. Launch products will include a beginner's box, core rulebooks, a Game Master screen, figurines, and several premium versions. Delving Into The Division's Dystopian World In this universe, a deadly virus called Green Poison was unleashed in NYC, sending the United States into turmoil. As the pandemic worsens, civil order breaks down and violent factions rise, transforming the city into a warzone. To preserve law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the players come in. Work on the game has been underway for approximately three years, and it is reportedly finished. The upcoming crowdfunding effort will serve as a pre-launch sales platform to reach a wider audience, specifically in the United States. Manufacturing will start immediately following the fundraiser, with shipping projected for the latter part of 2026. An Innovative Gameplay Mechanic: The GRIS System An early look at the game's rules reveals it employs 10-sided dice predominantly through its new GRIS system, promoting a fast-paced and tactical approach. Players use skills or traits to assemble a handful of dice, usually between one and five d10s. Rather than summing the total, participants choose a single “result die” from the pool. This dice is then compared against a set challenge number. Rolling a natural 10 grants special effects, such as extra damage or boosted support. Combat Emphasize Tactical Placement and Situational Insight Fights prioritize placement and environmental awareness, reflecting the video games. Elements like taking cover, height advantage, or line of sight have a direct impact dice rolls. This system is designed to favor teamwork and smart positioning instead of raw numbers. A Novel Health Mechanic The way health is managed adds a interesting narrative layer. Operatives have a wound threshold; taking heavy hits weakens their effectiveness by lowering the size of their dice pool. At zero health, an agent collapses, but is not knocked out. They can still move and perform restricted acts, simulating the "downed" state common to many shooter games. Any player knocked down must consult a trauma table, risking persistent effects like shock or mobility-impairing wounds. An Introductory Adventure A publicly available Quickstart Guide will be released soon. It contains a ready-to-play starting adventure called Ashes of Murray Hill. In this scenario, the group spearhead the search for a missing medical team and must thwart an assault by the notorious Rikers gang, who have seized control of that Manhattan district. Further information and the complete product lineup are expected to be unveiled closer to the Kickstarter start date.